Rewilding is a meditative ecology sim where you grow a forest in desolate American landscapes. Starting with a handful of plants, restore the health of an ecosystem. As your forest grows, expand your repertoire of plants to explore new areas and reforest unique biomes.
Rewilding began in the Autumn of 2019 as a senior capstone project for New York University’s BFA Game Design program. Rewilding is about the responsibility and effect one person has to climate change. We are making this game to explore the emotions we feel growing up with this looming sense of climate-based dread and how we can use this to promote the necessary societal change to tackle the issues of climate change. Rewilding strives to provide a melancholy optimism in the midst of the climate crisis. Rewilding is part of the 2021 Cohort of Games for NYU’s Incubator Program.
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Awards & Recognition
- "NYU Incubator, 2021 Cohort" New York, New York, June 2021 - May 2022